Logain Ablar and Matrim Cauthon join the fight, and before you know it, it’s time to go out looking for a fight again! The settlement expands, building a skinnery, bone smith, and organ grinder (seriously, think about that for a minute).Īlthough the majority of the White Lion’s resources are kept back until a Catarium can be built, there’s still enough to craft some rawhide headbands and bone weapons (a dagger, darts, and an axe). The good people of Edmond’s Field, despite being peckish, decide to bury Rand after his heroic but rapid failure rather than cannibalising him. Perrin, after an eventful time in the prologue, decides to hang back from the next hunt and stays next to the Lantern Hoard to contemplate his existence, gaining +1 understanding in the process. Our survivors, buoyed by only having a quarter of their number brutally murdered immediately after waking up, find some other unfortunate souls huddled around a pile of glowing lanterns, and thus, the community of Edmond’s Field is born… (If anyone is actually surprised by this, speak now or forever hold your peace.) What began as a throwaway demonstration of the prologue is showing all the signs of blossoming into a fully-fledged campaign. Things – as things are wont to do in Kingdom Death: Monster – have escalated. Soule plants a few interesting seeds that may yet come to bear fruit, but he’s got a way to go before “Red Lanterns” becomes viable.Deeper down the rabbit hole – bone axes, saliva pools and Kingdom Death: Monster Year One ![]() Other lantern corps seem ripe for a deeper look, with great characters in the Star Sapphire and Sinestro Corps, or intriguing concepts with the Blue and Indigo Lanterns. With each passing issue it gets harder and harder to justify this book. This new, “off the grid” Guy feels like a major step back from the strong work Peter Tomasi did with the character pre-New 52. The last time Guy donned the red ring, in the ‘War of the Green Lanterns’ arc, moved the character forward, into a place where he could process his anger and accept his love and need for the Green Lantern Corps. Lets face it, at this point, Guy’s struggles with rage and repression are well documented. Unfortunately, the new design for Guy is disappointing in light of the character’s former design, which underscores a problem with the book’s direction. The scene of him sitting, bloody and content on his throne, marks a frightening turn in the character’s portrayal. His depiction of the transformation of Guy as he loses control is as captivating as it is disturbing. Vitti makes things interesting with a few fun visual gags, like the dead pan fiery baptism of Gardener, literally behind Bleez’s back. I imagine it gets a little monotonous, when every character you draw is constantly a.) grimacing and b.) bleeding out the mouth. You have to give Alessandro Vitti credit for doing the best he can with what he’s given. While sacking the ship, Guy finds some things he doesn’t like, unleashing the rage of the Red Lantern. The search takes them to a rogue space vessel, prompting the team to take on the role of space pirates. ![]() With Guy Gardener now on the seen, it’s hard to see Rankorr ever gaining the attention necessary to make his existence worthwhile.Īfter the napalm pissing contest on Ysmault wraps, without the guidance of Atrocitus, the crew sets out to find a new abode. Rankorr brings his own set of problems, however, sticking out like a sore thumb, an under developed vestige of another writer’s run. That none of these characters are particularly interesting, aside from the occasional comedic relief from Rankorr and Zilius Zox. Surprisingly, giving the individual members distinct personalities makes the corps less unique, just a grittier, anti-heroic version of their Green Lantern brethren. However, as this cast is made up of those Lanterns that were gifted their intelligence by Atrocitus previously in the run, the core conceit of the corps (a group of ravenous, blood-thirsty monsters) has been lost. On one hand, this allows for Soule to develop a smaller, recognizable ensemble cast. Much like the GLC in the wake of ‘Wrath of the First Lantern,’ the Red Lantern’s numbers are at their lowest. The first half feels indistinguishable from Milligan’s tenure, with the Red Lanterns loitering around Ysmault, bickering over power structure, and moving the plot in circles. This issue is broken up into two distinct halves. Guy Gardner has suddenly found himself at the top of the Red Lantern food chain-but in a pack of bloodthirsty animals like these, everyone’s a predator! If he wants their respect, he’s gonna need the nastiest piece of work in the Corps on his side…but Bleez has her own ideas about what Guy Gardner’s got coming to him!
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